
What started as a simple passion project under HzCustoms - crafting unique, hand-poured dice and custom tumblers - has grown into something much larger than I expected.
Over time, my creative path expanded beyond the forge of dice. I began building a world around my new game art, writing stories, and weaving entire histories. As the stories took on lives of their own, HzCustoms no longer felt like the right place to hold it all.
Emberlight Hollow was born - a place where dice, storytelling, and worldbuilding come together under one banner. Here, dice aren’t just tools of chance; they are the spark that ignites tales of fate and legends untold.
Whether you're holding a set of handcrafted dice, or stepping into the worlds I’m creating piece by piece, Emberlight Hollow is where my imagination found its voice.
The journey has only just begun, and I can’t wait to share it with you.
Welcome to Emberlight Hollow
Rolling Fate, Weaving Worlds
Take me to the Dice!
Ooooh, I have dice aplenty here, as well as a few other things. Feel free to navigate the menus. But if you're looking for some TTRPG Dice, look no further.
Below that button however, is a snippet of the fantasy world I've been creating.

World Spotlight
Map of Athshocru (A-haw-crew)
*Image is both North and South put together.
There are 2 main Continents to Athralis; Athshocru, and Halt'n.
North Athshocru is Forests surrounded by Mountains. Then Marshes and Magic in the South.
Horrors in Neverruin to the secrets of Enethla. There is a world to discover in Athralis.

Emberlight Hollow
The Emberlight Hollow is a place in Athralis deep within the southern woods of Elderfeld.
It holds many stories and lore not found in The Elder Archives.
Emberlights are what the texts refer to as the Soul of some creatures, races, and fae of Athralis. It is visible when they perish, which differs from a lot of the other races.
Emberlight Hollow, and the associated Crest, is the crest of a group of new adventurers of the lands that have found the Hollow.

Art/Lore/Game Spotlight
Fa'Trock
Race: Rokthan (Terris Populi - literally "People of the Earth/Ground/Mountain/Terrain")
Location: Unkown (From Roktha)
-Rokthans are a robust Rock-like humanoid race that mainly make items from rocks, gems and metals. They have regenerative abilities as long as they are able to touch ground.
-Mostly "Go with the flow", fun, personalities despite them being made of rocks and dirt.
-Cannot fly, unless you throw a small one. Also note: Throwing rocks is considered flirting...
-Some are born with the gem. An anomaly that grows gems from their bodies. These are called Rokthan Elite, but they are far from. They are locked away to have the gems harvested. "Elite" is a false social status.

Old Art
Fa'Trock Card
This was the art 10 years ago when we started the game.
My art has evolved since (new Fa'Trock above).
Recent interests led to testing again, which had me re-think the art.
If you have Tabletop Simulator, you can play it. The game is called Don't Die, but you will.